MEOW 2.1

Look LUTs for color grading

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Version History

2.1

What's new:

Existing 2.0 owners: re-download the pack to get the new profiles — no separate purchase needed.

2.0

* and ** items are explained in Color Science Notes below.


What's Inside

All LUTs come as .CUBE files in 65³, 33³ and 17³ lattice sizes

Alexa LogC3 AWG3 LUTs with output for Gamma 2.4 Rec709 displays also come in .AML format for in-camera usage

Total number of LUTs (excluding .AML) - 936*
Number of looks – 2
Number of input color profiles – 52
Number of output devices – 3

Don't use 17³ and 33³ size LUTs for anything but field monitoring. If you can, AVOID usage of 17³ size LUTs at all. 17³ size is extremely small for most of modern 'flat' log wide gamut sources. Even 33³ is not always enough. ALWAYS USE 65³ SIZE LUTS FOR POST PRODUCTION!

LUTs Output

BT1886 – Gamma 2.4 (with 0.0 nits assumed black level) display device with Rec.709 color gamut and D65 white point used in dim surround with 5-10 nit backlight.

P3DCI – Gamma 2.6 display device with P3 color gamut and DCI white point used in dark surround.

P3D65 – Gamma 2.6 display device with P3 color gamut and D65 white point used in dark surround.

In LUTs with BT1886 output, 18% gray color (0.18 code value in Linear) roughly mapped to 10 nit for Amaryllis and 10,5 nit for Middlemist.

In LUTs with P3 output, additional "dark" surround compensation was added for better visual match between Gamma 2.4 display devices (for example, regular SDR video monitor) watched in dim surround and Gamma 2.6 display devices watched in dark surround (for example, theater projection).

LUTs Input




How about artifacts?

You can check out the smoothness of the LUT on the images below. A high quality LUT doesn't introduce any rapid changes to color gradients.

No LUT:

No LUT applied

Amaryllis:

Amaryllis LUT applied

Middlemist:

Middlemist LUT applied

How to use these LUTs

Basic approach to using any look LUTs is the same. A look LUT should be in the end of the processing chain. If you use DaVinci Resolve, it should be placed either into a timeline node tree or into a group node tree, if any. In Premiere Pro, you should use Lumetri Color effect with a look LUT applied, with an adjustment layer. Thus, the entire project will (and usually should) have the same look. Then you should use any primary correction tools you prefer to adjust the exposure (brightness / contrast / lift-gamma-gain / slope-offset-power) and color balance (white balance / color wheels / printer lights) of each individual clip, as you like, by viewing the footage through a look LUT that comes after that individual per shot corrections. Even subtle changes to the color balance usually affect the look significantly.

Why only 2 LUTs?

A look of almost any feature film / tv show is RGB curves for toning + saturation + individual color adjustments. Color wheels are actually RGB curves that work in a specific way. And individual color adjustments are often made by a LUT, hue vs hue/sat/lum curves or by qualifying and adjusting different colors.

What makes all movies look so different is the first 2 parts of a look. So, what should you do to get a completely different look? Load a look LUT into a timeline node or into Lumetri Color in adjustment layer. Then adjust the exposure and color balance of a good looking mid or wide shot to get nice looking neutral look. This is your hero shot.

Then, if you need a more pronounced look, add a node before a look LUT or another instance of Lumetri Color before the one with the LUT. Here is where creating part of a color grading starts. Use color wheels and saturation to add mood to your project. Should it be warm or cold? More or less saturated? Maybe make it yellow? Blue shadows and warm highlights? All these creative decisions should and will be applied to all the clips. After that, when you get the look you want, you begin to adjust the exposure and color balance of all the clips individually, matching all of them to your hero shot. Of course, you can entirely skip this step, as the LUTs already have toning curves and all the other things, a colorist usually do while creating a look.


"Shut up and take my money"

A cat carrying cash in its mouth

The LUTs are available for more than 4 years now and as far as I can tell nobody has requested a refund yet. However, please keep in mind that there is no refund available. The LUTs are basically just simple text files, that can't be protected like software licensing tools do. If you unsure, feel free to send me the stills from you footage, so I could apply the LUTs and show you the result.

MEOW 2.1

$99

Price before VAT

Buy on Gumroad

What does MEOW mean?

I spent about a week trying to find a name for these LUTs. Everything I could think of is already taken. So I gave up and called them just MEOW